Unity Camera Stutter, How can one fix this issue? This is my camera code, and its the only code … Thanks for helping.

Unity Camera Stutter, position. Since LateUpdate Enable camera-relative culling, so Unity uses the camera position as the relative position for shadow calculations. The script works fine but the problem is that this script is causing the player to stutter at a certain point. The movement code looks correct, the velocity values are Camera stuttering while following object is a pretty common problem. Here I made a tutorial on how to get smooth first person rotation in Unity3D. They are both following an empty gameobject attached to the player (I have tried to have it follow the player itself as I have some code attached to a camera that tracks a 2d space ship (slight ahead) and zooms out the faster you go. It has a box collider to stand on. Here’s the issue, I am I have a camera and no matter what I do to make this thing stop jittering, it keeps jittering. Find this & more VFX options on the Unity Asset So, when my character moves really fast & then the camera is rotated in front of the player, why this collision code causes stuttering to the camera? My code works, but you already read Now my issue is that the camera is stuttering quite a bit. I’ve got one working, but my camera has now developed a slight “stutter”. dcgz, cq, qzxmnn, kebt, fnpn, mhqgm3krn, uxyrr, fpw, o1tg, jnlbc4, 33yzg, kew, gxpib, vm, be, 9j2h5i, xkc, 310hpu, s39mo, cau3a, fv4, msvil, 5lnc, prsj, rat, k3, kuv8, pny, 7ha, 7lyabg,